mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
47 lines
1.8 KiB
Python
47 lines
1.8 KiB
Python
from game.db import assigned_units_split
|
|
|
|
from .operation import *
|
|
|
|
|
|
class InfantryTransportOperation(Operation):
|
|
transport = None # type: db.AssignedUnitsDict
|
|
aa = None # type: db.AirDefenseDict
|
|
|
|
def setup(self, transport: db.AssignedUnitsDict, aa: db.AirDefenseDict):
|
|
self.transport = transport
|
|
self.aa = aa
|
|
|
|
def prepare(self, terrain: Terrain, is_quick: bool):
|
|
super(InfantryTransportOperation, self).prepare(terrain, is_quick)
|
|
|
|
conflict = Conflict.transport_conflict(
|
|
attacker=self.current_mission.country(self.attacker_country),
|
|
defender=self.current_mission.country(self.defender_country),
|
|
from_cp=self.from_cp,
|
|
to_cp=self.to_cp,
|
|
theater=self.game.theater
|
|
)
|
|
|
|
self.initialize(mission=self.current_mission,
|
|
conflict=conflict)
|
|
|
|
def generate(self):
|
|
self.airgen.generate_passenger_transport(*assigned_units_split(self.transport), at=self.attackers_starting_position)
|
|
|
|
self.armorgen.generate_passengers(count=6)
|
|
self.aagen.generate_at_defenders_location(self.aa)
|
|
|
|
self.visualgen.generate_transportation_marker(self.conflict.ground_attackers_location)
|
|
self.visualgen.generate_transportation_destination(self.conflict.position)
|
|
|
|
self.briefinggen.title = "Infantry transport"
|
|
self.briefinggen.description = "Helicopter operation to transport infantry troops from the base to the front line. Lowers target strength"
|
|
self.briefinggen.append_waypoint("DROP POINT")
|
|
|
|
# TODO: horrible, horrible hack
|
|
# this will disable vehicle activation triggers,
|
|
# which aren't needed on this type of missions
|
|
self.is_quick = True
|
|
super(InfantryTransportOperation, self).generate()
|
|
self.is_quick = False
|