dcs-retribution/gen/sam/sam_hq7.py
2019-10-11 00:18:25 +02:00

25 lines
1.1 KiB
Python

import random
from dcs.vehicles import AirDefence
from gen.sam.group_generator import AntiAirGroupGenerator
class HQ7Generator(AntiAirGroupGenerator):
"""
This generate an HQ7 group
"""
def generate(self):
self.add_unit(AirDefence.HQ_7_Self_Propelled_STR, "STR", self.position.x, self.position.y, self.heading)
self.add_unit(AirDefence.HQ_7_Self_Propelled_LN, "LN", self.position.x + 20, self.position.y, self.heading)
# Triple A for close range defense
self.add_unit(AirDefence.AAA_ZU_23_on_Ural_375, "AAA1", self.position.x + 20, self.position.y+30, self.heading)
self.add_unit(AirDefence.AAA_ZU_23_on_Ural_375, "AAA2", self.position.x - 20, self.position.y-30, self.heading)
num_launchers = random.randint(0, 3)
if num_launchers > 0:
positions = self.get_circular_position(num_launchers, launcher_distance=120, coverage=360)
for i, position in enumerate(positions):
self.add_unit(AirDefence.HQ_7_Self_Propelled_LN, "LN#" + str(i), position[0], position[1], position[2])