dcs-retribution/userdata/debriefing.py

178 lines
5.6 KiB
Python

import typing
import re
import threading
import time
import os
from dcs.lua import parse
from dcs.mission import Mission
from dcs.unit import Vehicle, Ship
from dcs.vehicles import vehicle_map
from dcs.ships import ship_map
from dcs.planes import plane_map
from dcs.unit import UnitType
from game import db
from .persistency import base_path
DEBRIEFING_LOG_EXTENSION = "log"
def parse_mutliplayer_debriefing(contents: str):
result = {}
element = None
in_events = False
for line in [x.strip() for x in contents.splitlines()]:
if line.startswith("events ="):
in_events = True
elif line.startswith("}, -- end of events"):
in_events = False
if not in_events:
continue
key = None
if line.startswith("initiator"):
key = "initiator"
if element is None:
element = {}
elif line.startswith("type"):
key = "type"
if element is None:
element = {}
elif line.startswith("}, -- end of ["):
result[len(result)] = element
element = None
continue
else:
continue
value = re.findall(r"=\s*\"(.*?)\",", line)[0]
element[key] = value
return {"debriefing": {"events": result}}
class Debriefing:
def __init__(self, dead_units):
self.destroyed_units = {} # type: typing.Dict[str, typing.Dict[UnitType, int]]
self.alive_units = {} # type: typing.Dict[str, typing.Dict[UnitType, int]]
self._dead_units = dead_units
@classmethod
def parse(cls, path: str):
with open(path, "r") as f:
table_string = f.read()
try:
table = parse.loads(table_string)
except Exception as e:
table = parse_mutliplayer_debriefing(table_string)
events = table.get("debriefing", {}).get("events", {})
dead_units = {}
for event in events.values():
event_type = event.get("type", None)
if event_type != "crash" and event_type != "dead":
continue
try:
components = event["initiator"].split("|")
print(components)
category, country_id, group_id, unit_type = components[0], int(components[1]), int(components[2]), db.unit_type_from_name(components[3])
if unit_type is None:
print("Skipped due to no unit type")
continue
if category != "unit":
print("Skipped due to category")
continue
except Exception as e:
print(e)
continue
if country_id not in dead_units:
dead_units[country_id] = {}
if unit_type not in dead_units[country_id]:
dead_units[country_id][unit_type] = 0
dead_units[country_id][unit_type] += 1
return Debriefing(dead_units)
def calculate_units(self, mission: Mission, player_name: str, enemy_name: str):
def count_groups(groups: typing.List[UnitType]) -> typing.Dict[UnitType, int]:
result = {}
for group in groups:
for unit in group.units:
unit_type = None
if isinstance(unit, Vehicle):
unit_type = vehicle_map[unit.type]
elif isinstance(unit, Ship):
unit_type = ship_map[unit.type]
else:
unit_type = unit.unit_type
if unit_type in db.EXTRA_AA.values():
continue
result[unit_type] = result.get(unit_type, 0) + 1
return result
player = mission.country(player_name)
enemy = mission.country(enemy_name)
player_units = count_groups(player.plane_group + player.vehicle_group + player.ship_group)
enemy_units = count_groups(enemy.plane_group + enemy.vehicle_group + enemy.ship_group)
self.destroyed_units = {
player.name: self._dead_units.get(player.id, {}),
enemy.name: self._dead_units.get(enemy.id, {}),
}
self.alive_units = {
player.name: {k: v - self.destroyed_units[player.name].get(k, 0) for k, v in player_units.items()},
enemy.name: {k: v - self.destroyed_units[enemy.name].get(k, 0) for k, v in enemy_units.items()},
}
def debriefing_directory_location() -> str:
return os.path.join(base_path(), "liberation_debriefings")
def _logfiles_snapshot() -> typing.Dict[str, float]:
result = {}
for file in os.listdir(debriefing_directory_location()):
fullpath = os.path.join(debriefing_directory_location(), file)
result[file] = os.path.getmtime(fullpath)
return result
def _poll_new_debriefing_log(snapshot: typing.Dict[str, float], callback: typing.Callable):
should_run = True
while should_run:
for file, timestamp in _logfiles_snapshot().items():
if file not in snapshot or timestamp != snapshot[file]:
debriefing = Debriefing.parse(os.path.join(debriefing_directory_location(), file))
callback(debriefing)
should_run = False
break
time.sleep(3)
def wait_for_debriefing(callback: typing.Callable):
if not os.path.exists(debriefing_directory_location()):
os.mkdir(debriefing_directory_location())
threading.Thread(target=_poll_new_debriefing_log, args=(_logfiles_snapshot(), callback)).start()