From 0061a0c93d547d83e71ccea0626227e15653bb31 Mon Sep 17 00:00:00 2001 From: MetalStormGhost <89945461+MetalStormGhost@users.noreply.github.com> Date: Sun, 19 May 2024 12:44:18 +0300 Subject: [PATCH] Updated Modded Aircraft Support (markdown) --- Modded-Aircraft-Support.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Modded-Aircraft-Support.md b/Modded-Aircraft-Support.md index 7215ff5..3b1c71f 100644 --- a/Modded-Aircraft-Support.md +++ b/Modded-Aircraft-Support.md @@ -4,7 +4,7 @@ Well, we could, but... It takes a lot of time to add support for a mod in Retribution. We prefer using the free time we can allocate to Retribution to develop features that will benefit the whole community of Retribution users. -> I'm willing to support the mod in liberation myself! +> I'm willing to support the mod in Retribution myself! Here is how to do it: @@ -19,13 +19,13 @@ Here is how to do it: Adding support for a modded aircraft is much more complicated than adding its name in a faction file. -In order for a modded aircraft to work with Retribution, we need to generate a data export for it to work with [pydcs](https://github.com/pydcs/dcs) +In order for a modded aircraft to work with Retribution, we need to generate a data export for it to work with [pydcs](https://github.com/dcs-retribution/pydcs) Pydcs is the library we use to generate the .miz files, it is awesome, but it is not magical and can't support modded content natively if we don't tell it how do to do it. Its database also need to be updated every time DCS is updated. Updating pydcs database is done by adding a script to DCS World to be executed on the game startup to export some aircraft data. -See the script here : https://github.com/pydcs/dcs/blob/master/tools/pydcs_export.lua; +See the script here : https://github.com/dcs-retribution/pydcs/blob/master/tools/pydcs_export.lua; Copy this script on your computer and do what is explained in the comments :