diff --git a/Dedicated-Server-Guide.md b/Dedicated-Server-Guide.md index 0461642..564d471 100644 --- a/Dedicated-Server-Guide.md +++ b/Dedicated-Server-Guide.md @@ -15,25 +15,19 @@ Don't wish to download? no problem! 3. drag the just now created file in the same directory stated above "X:\DCS World OpenBeta\bin" and follow instructions below. - To Start the server simply double click the .bat file provided, which will now open an instance of dcs and it will stay on the "DCS" splash screen which is normal. -to manage your server simply go to "X:\DCS World OpenBeta\WebGUI" and open "index.html" which now will open the WebUI server manager on your default internet browser. - - -## Dedicated Server set up with DCS server files - -There are a few additional steps and caveat to running a dcs-liberation mission on a dedicated DCS server. - -I'll try and explain them, as the server manager of my squadron, and dcs-liberation contributor. - -If you have any questions, comments, or think this document is incomplete or wrong, please contact me on dcs-liberation's Discord. - -[VEAF]Zip. +To manage your server simply go to "X:\DCS World OpenBeta\WebGUI" and open "index.html" which now will open the WebUI server manager on your default internet browser. ## Preparing the server +### Creating Missions folder + +Check if C:\Users\\Saved Games\DCS.server\Missions\ exists. + +If the Missions folder is not present, create it manually. + ### Modding `MissionScripting.lua` Any DCS instance running dcs-retribution, be it a standalone installation or a dedicated server, must have a modified `MissionScripting.lua` in order for the LUA script to have access to the `os`, `io` and `lfs` packages. @@ -77,10 +71,8 @@ If you're using [slmod](https://github.com/mrSkortch/DCS-SLmod), you have to be It also has [a specific version](https://github.com/mrSkortch/DCS-SLmod/blob/master/Scripts/net/Slmodv7_5/SlmodMissionScripting.lua) of the `MissionScripting.lua` file which is used to replace DCS', and if you want the dcs-retribution script to work properly you have to edit it, too. Go and edit this file : `\dcs\Scripts\net\Slmodv7_5\SlmodMissionScripting.lua`. - Make sure to comment the lines mentionned in the previous section. - You should also make the modification to the original file in DCS folder (see previous section), and the caveat about updating applies to *slmod* too. ### Environment variables