diff --git a/Squadrons-and-pilots.md b/Squadrons-and-pilots.md index 0239e61..49dc3aa 100644 --- a/Squadrons-and-pilots.md +++ b/Squadrons-and-pilots.md @@ -69,6 +69,11 @@ mission_types: - Strike - Fighter sweep - TARCAP +pilots: + - Wedge Antilles + - Tycho Celchu +players: + - Corran Horn ``` The country and aircraft fields will be used to match squadrons that are found against the squadrons being used. The country should be spelled exactly as it would be in a faction file. Factions that use Combined Joint Task Forces nations will have access to all squadrons with matching aircraft. The aircraft should match the key (the value in quotes) of the aircraft found in `plane_map` in https://github.com/pydcs/dcs/blob/master/dcs/planes.py or `helicopter_map` in https://github.com/pydcs/dcs/blob/master/dcs/helicopters.py @@ -77,6 +82,10 @@ The `role` and `mission_types` fields are currently non-functional. The `role` f The `livery` field, if set, will be the livery used by all aircraft of this squadron. It should match the name of the livery in game. +The `pilots` field defines AI pilot names that will be used before generating random pilot names for this squadron. + +The `players` field operates the same as the `pilots` field, but the created pilots will be created as player pilots. + ### Generated squadrons A squadron will be generated for any aircraft that does not have any predefined squadrons available. \ No newline at end of file