From 1db2a2ff8f4f9e74e7727c09e80e3d8b6636e5ce Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Wed, 18 Nov 2020 17:07:15 -0800 Subject: [PATCH] Updated Mission planning (markdown) --- Mission-planning.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mission-planning.md b/Mission-planning.md index 121d2a9..fcf4828 100644 --- a/Mission-planning.md +++ b/Mission-planning.md @@ -18,7 +18,7 @@ Flights will have their takeoff delayed long enough that all flights can arrive * All other shore player flight start types will spawn immediately. Use delayed runway and air starts with caution, as there is no way to prevent the player from being spawned into the path of another flight. * Player flights from the boat will spawn immediately (https://github.com/Khopa/dcs_liberation/issues/375). -To prevent player flights from being delayed, use the "Never delay player flights" option in the campaign settings. +To prevent player flights from being delayed, use the "Never delay player flights" option in the campaign settings. **This does not alter your mission time. It only lets you sit in a cockpit while you wait.** When planning a mission, if you do not care specifically when the package reaches the target but instead want to plan the mission to begin as soon as possible, use the "ASAP" button next to the TOT in the package UI.