diff --git a/Squadrons-and-pilots.md b/Squadrons-and-pilots.md index 1b01fbd..0920257 100644 --- a/Squadrons-and-pilots.md +++ b/Squadrons-and-pilots.md @@ -1,5 +1,3 @@ -**This feature is new in DCS Liberation 3.0.** - ## Pilots Each aircraft in the mission will be assigned one pilot. Each pilot belongs to a squadron. Pilots are assigned to aircraft using the flight edit dialog (later they will be assignable when creating flights). @@ -13,7 +11,7 @@ unassigned, but will not be used next turn. Pilots cannot be manually created once the game has started. New pilots will be created automatically as they are needed. -**Changes in DCS Liberation 4.0**: New pilots will be recruited to the squadron each turn at a limited rate (currently one per squadron) if the squadron is not full. Pilots are a limited resource just like aircraft. +Optionally (off by default), new pilots will be recruited to the squadron each turn at a limited rate (currently one per squadron) if the squadron is not full. Pilots are a limited resource just like aircraft. ### Players @@ -61,7 +59,7 @@ Squadrons define a group of pilots that fly a single type of aircraft and perfor Squadrons cannot be added after the game has started. -**Changes in DCS Liberation 4.0**: Squadrons have a maximum size (currently 24). Once a squadron reaches its limit no new pilots will be recruited until pilots are either killed or sent on leave. Each understaffed squadron will replenish pilots at a limited rate (currently four pilots per squadron) at the end of each turn. Both the limit and the replenishment rate are configurable in the game settings. +Optionally (off by default) squadrons have a maximum number of pilots (currently 24). Once a squadron reaches its limit no new pilots will be recruited until pilots are either killed or sent on leave. Each understaffed squadron will replenish pilots at a limited rate (currently four pilots per squadron) at the end of each turn. Both the limit and the replenishment rate are configurable in the game settings. ### Predefined squadrons @@ -144,4 +142,4 @@ This can be used for creating Marine Hornet squadrons as in the example above. ### Generated squadrons -A squadron will be generated for any aircraft that does not have any predefined squadrons available. \ No newline at end of file +Squadrons will be generated if the campaign includes aircraft that do not have predefined squadrons available. \ No newline at end of file