diff --git a/Custom-campaigns.md b/Custom-campaigns.md index ab0adae..9f80ac6 100644 --- a/Custom-campaigns.md +++ b/Custom-campaigns.md @@ -324,7 +324,7 @@ The altitude of the unit is not currently relevant, as the spawn altitude of uni A FOB a a capturable point that can spawn ground units but not aircraft. -- A FOB is defined by placing a Truck SKP-11 Mobile ATC. +- A FOB is defined by placing a Truck SKP-11 Mobile ATC or if you want a FOB without the FOB statics, a Truck M939 Heavy. - A CJTF Blue group will create a FOB that begins owned by blue and a CJTF Red group will begin owned by red. - To attach a Heliport to a FOB, the desired amount of FARP pads have to be placed in the form of a static _FARP_ or _invisible FARP_ close to the FOB. - The FARP can belong to either CJTF Blue or CJTF Red to be included in the campaign. @@ -625,6 +625,7 @@ Coastal defenses | Red | AShM SS-N-2 Silkworm | 800ft Ship | Red | Arleigh Burke IIa | 5000ft Armor group | Either | MBT M1A2 Abrams | 500ft FOB | Either | Truck SKP-11 Mobile ATC | 100ft +Invisible FOB | Either | Truck M939 Heavy | 100ft Comms | Either | Comms tower M | Building should fit Power | Either | GeneratorF | 350ft Command Center | Either | Command Center | Building should fit \ No newline at end of file