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added more detailed explanation on building blocks and flow
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Welcome to the DCS Liberation wiki!
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Join us on Discord: https://discord.gg/XXTng58cm7
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# What is DCS Liberation Campaign?
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Important: [Code of Conduct](Code-of-Conduct)
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In it's essence, it's a DCS mission generator, consisting of the following building blocks:
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It's recommended to read the [Getting Started](Getting-started) guide first.
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- [Campaigns](Custom-campaigns)
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- [Factions](Custom-Factions)
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- [Squadrons](Squadrons-and-pilots)
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The campaign acts as a template, populated by units available, based on the factions and timeline chosen and generates a new mission (liberation_nextturn.miz) every time you hit the *launch* button in the UI.
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Once a mission has ended, DCS Liberation captures the events (state) that happend in DCS and processes them, so that the player can make adjustments and hit *launch* again.
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This pattern provides a custom, dynamic and persistent campaign.
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For more information, it's recommended to read the [Getting Started](Getting-started) guide first.
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#
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For other tutorials and information, see the navigation bar at the right side of the wiki or use the search function by colapsing the _Pages_ tab on the top right of the navigation pane.
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If you want to help us update the wiki, join the [#doc-maintenance](https://discord.gg/XXTng58cm7) discord channel.
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**Disclaimer: as part of the DCS Liberation 5.x release, most wiki pages are under heavy construction**
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**Disclaimer: as part of the DCS Liberation 5.x release, most wiki pages are under heavy construction**
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#
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Join us on Discord: https://discord.gg/XXTng58cm7
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Important: [Code of Conduct](Code-of-Conduct)
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