From 625fcbfae8b6db960309caa30048ba0a59ce7a70 Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Sun, 18 Jul 2021 17:21:02 -0700 Subject: [PATCH] Updated Squadrons and pilots (markdown) --- Squadrons-and-pilots.md | 20 +++++++++++++++++--- 1 file changed, 17 insertions(+), 3 deletions(-) diff --git a/Squadrons-and-pilots.md b/Squadrons-and-pilots.md index 8302f99..a8b404f 100644 --- a/Squadrons-and-pilots.md +++ b/Squadrons-and-pilots.md @@ -82,12 +82,15 @@ Here is an example squadron definition file: ```yaml --- -name: VFA-113 -nickname: Stingers +name: VMFA-323 +nickname: Death Rattlers country: USA role: Strike Fighter aircraft: F/A-18C Hornet (Lot 20) -livery: VFA-113 +bases: + carrier: true + shore: true +livery: VMFA-323 mission_types: - Anti-ship - BAI @@ -122,6 +125,17 @@ The `pilots` field defines AI pilot names that will be used before generating ra The `players` field operates the same as the `pilots` field, but the created pilots will be created as player pilots. +The `bases` field is new in DCS Liberation 5.0 and can be used to override the default bases that the squadron will operate from. The defaults are set based on the aircraft type: + +Aircraft type | `shore` | `carrier` | `lha` +--- | --- | --- | --- +Helicopter | true | true | true +LHA capable | true | false | true +Carrier capable | false | true | false +Other | true | false | false + +This can be used for creating Marine Hornet squadrons as in the example above. + #### Aircraft in 4.x and newer The aircraft should match the variant name of the aircraft as specified in the unit data file. For more information about variant names, see https://github.com/dcs-liberation/dcs_liberation/wiki/Custom-Factions#aircraft-and-ground-unit-names.