From 72e45a77fd88001ff0f7fe848fefc513c77fbdb7 Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Sat, 5 Jun 2021 18:59:41 -0700 Subject: [PATCH] Updated Custom campaigns (3.0) (markdown) --- Custom-campaigns-(3.0).md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Custom-campaigns-(3.0).md b/Custom-campaigns-(3.0).md index 249d32c..2a98578 100644 --- a/Custom-campaigns-(3.0).md +++ b/Custom-campaigns-(3.0).md @@ -69,7 +69,7 @@ The group name of the unit is used to name the FOB. Inverting the campaign allows the player to play the campaign in reverse (starting from the North instead of the South, for example). This doesn't simply swap all of the control points, but swaps a number of control points as defined by the mission designer so that the player doesn't begin the campaign with most of the control points already captured. -To specify that an airbase should be owned by the player when the campaign is inverted, set the "unlimited aircraft" property of the warehouse. To specify the same for a carrier, LHA, or off-map spawn, set the "late activation" property of the group. +To specify that an airbase should be owned by the player when the campaign is inverted, set the "unlimited aircraft" property of the warehouse. To specify the same for a FOB, carrier, LHA, or off-map spawn, set the "late activation" property of the group. ### Supply routes