Added yaml syntax highlighting and added a note about using the A-10's wingspan to see how much space to allocate for ground spawns.

MetalStormGhost 2023-06-19 14:54:43 +03:00
parent 5873912108
commit 8978c1dd5a

@ -135,7 +135,7 @@ The following tasks can only be set as secondary tasks, not primary ones:
* air-to-ground
Incorrect:
```
```yaml
- primary: air-to-ground
secondary: any
aircraft:
@ -143,7 +143,7 @@ Incorrect:
```
Correct:
```
```yaml
- primary: SEAD
secondary: air-to-ground
aircraft:
@ -157,7 +157,7 @@ Correct:
The yaml file contains a dash before 'secondary' or other field which is not 'primary'.
Incorrect:
```
```yaml
- primary: SEAD
- secondary: air-to-ground
aircraft:
@ -165,7 +165,7 @@ Incorrect:
```
Incorrect:
```
```yaml
- primary: SEAD
secondary: air-to-ground
- aircraft:
@ -173,7 +173,7 @@ Incorrect:
```
Correct:
```
```yaml
- primary: SEAD
secondary: air-to-ground
aircraft:
@ -193,7 +193,7 @@ The yaml file doesn't have squadrons defined.
The campaign yaml file contains a squadron with an 'aircraft' block, but no aircraft (or squadrons).
Incorrect:
```
```yaml
- primary: SEAD
secondary: air-to-ground
aircraft:
@ -204,7 +204,7 @@ Incorrect:
```
Correct:
```
```yaml
- primary: SEAD
secondary: air-to-ground
aircraft:
@ -220,7 +220,7 @@ Correct:
![image](https://user-images.githubusercontent.com/89945461/133664442-823d7841-1bc6-43b6-a733-cc157232ec38.png)
Incorrect:
```
```yaml
# Stennis object in the .miz file is called "Blue CV"
Carrier:
- primary: BARCAP
@ -234,7 +234,7 @@ Incorrect:
```
Correct:
```
```yaml
# Stennis object in the .miz file is called "Blue CV"
Blue CV:
- primary: BARCAP
@ -315,6 +315,8 @@ Ground spawns can be inserted in both airfields and FOBs. You can use them, for
![image](https://github.com/dcs-retribution/dcs-retribution/assets/89945461/f55cbc58-a37a-4be3-82fd-f276d1b8a24e)
![image](https://github.com/dcs-retribution/dcs-retribution/assets/89945461/4a38ef3d-e68e-4fb7-87b6-c7d1cd55e949)
The A-10A's wingspan can be used to illustrate how much space to allocate to each ground spawn slot. Enable the models to be shown in the Mission Editor to see the wingspan.
#
#### Campaign inversion