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Updated Tutorial: Battle of Abu Dhabi Play Through (markdown)
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@ -358,9 +358,9 @@ After we have selected all the settings and options you want, close the dialog b
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## Turn 1
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## Turn 1: Mission Planning
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Liberation works in the background for a while, crunches the numbers, and then gives us the entire plan for the next turn.
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Liberation works in the background for a while, crunches the numbers, and then shows us all the sorties, flights, and packages planned for the next turn.
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@ -403,17 +403,24 @@ We can edit the routes of the flights, ours or AI, to exploit terrain features t
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## Taking Off!
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## Generating the Mission to Fly in DCS
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Now we are all ready to fly the mission inside DCS with our fellow human and AI pilots!
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Before anything else, let us save the game in its current state so that we can always return to it if needed.
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- Before anything else, let us save the game in its current state so that we can always return to it if needed.
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- We click on the "Take Off" button in the toolbar on the upper right, and Liberation will generate a mission for us.
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- Liberation will create a file called "``liberation_nextturn.miz``" in our DCS saved missions directory (typically "``C:/Users/<Name>/Saved Games/DCS/Missions``").
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- Liberation then shows us window, indicating that it is now waiting for use to run and complete the mission in DCS.
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Then w click on the "Take Off" button in the toolbar on the upper right, and Liberation will generate a mission for us.
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Liberation will now create a file called "``liberation_nextturn.miz``" in our DCS saved missions directory (typically "``C:/Users/<Name>/Saved Games/DCS/Missions``").
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Liberation then shows us a window, indicating that it is now waiting for use to run and complete the mission in DCS.
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## Flying the Mission in DCS
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Now, let us launch DCS so that we can actually fly the mission!
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Upon starting DCS, we will find the mission file located in the default Mission folder.
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When we load up the mission we will be offered all the client slots that we allocated during the Liberation planning phase.
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If we made sure to select "Player flights ignore TOT and spawn immediately" or our fragged start time is T+00:00:00, we will spawn in to our cockpit right away.
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