From aa93c1fc9bd2e1a536abb757b5f9cd3941c5a77f Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Tue, 24 Nov 2020 14:25:40 -0800 Subject: [PATCH] Updated 2.3 Campaign Design (markdown) --- 2.3-Campaign-Design.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/2.3-Campaign-Design.md b/2.3-Campaign-Design.md index 713eb9e..6633c5e 100644 --- a/2.3-Campaign-Design.md +++ b/2.3-Campaign-Design.md @@ -40,7 +40,7 @@ The altitude of the unit is not currently relevant, as the spawn altitude of uni #### Importance -Control points can be assigned an "importance", which determines the proportion of their forces that the AI commander will assign to the control point. This value is set using the `Periodicity` property of the control point's warehouse. This applies to airbases, carriers, and LHAs, but not to off-map spawns. +Control points can be assigned an "importance", which determines the proportion of their forces that the AI commander will assign to the control point. This value is set using the `Periodicity` property of the control point's warehouse. This applies to airbases only. 30 is the default in the editor and leaving it at 30 will cause it to have its default priority in the campaign (1.2).