diff --git a/2.3-Campaign-Design.md b/2.3-Campaign-Design.md index 4e0ceea..d83a470 100644 --- a/2.3-Campaign-Design.md +++ b/2.3-Campaign-Design.md @@ -151,13 +151,26 @@ To guarantee that each faction begins with a strong IADS, SAMs can be forced to Required SAM locations are automatically associated with the control point closest to them. -To define a require SAM location, place a CJTF **Red** unit of any of the following types: +Required SAM locations are split into two types: long and medium range. Long range positions will only be filled by long range SAMs, and medium range positions will only be filled by medium range SAMs. + +Note that the exact type of SAM that will be placed depends on the faction data. However, when designing a campaign with specific factions in mind (such as Syria defending on the Syria map), this allows the designer to see the coverage of the SAMs used by the intended faction. This way the designer can be sure that sufficient coverage will be present in the campaign when a faction using a specific type of SAM is used. + +#### Long range SAMs + +Currently the only two long range SAM systems are the Patriot and the SA-10 (S-300). If the faction does not have either of those systems available those positions will not be generated. + +To define a required long range SAM location, place a CJTF **Red** unit of any of the following types: -* SAM Hawk LN M192 * SAM Patriot LN M901 * SAM SA-10 S-300PS LN 5P85C * SAM SA-10 S-300PS LN 5P85D -* SAM SA-2 LN SM-90 -* SAM SA-3 S-125 LN 5P73 -Note that the exact type of SAM that will be placed depends on the faction data. However, when designing a campaign with specific factions in mind (such as Syria defending on the Syria map), this allows the designer to see the coverage of the SAMs used by the intended faction. This way the designer can be sure that sufficient coverage will be present in the campaign when a faction using a specific type of SAM is used. \ No newline at end of file +#### Medium range SAMs + +Medium range SAMs include any SAMs that do not qualify as long range SAMs. If the faction has no medium range SAMs available those positions will not be generated, but note that because it is defined so broadly factions that include flak guns as their "SAMs" may generate flak guns a these locations. + +To define a required medium range SAM location, place a CJTF **Red** unit of any of the following types: + +* SAM Hawk LN M192 +* SAM SA-2 LN SM-90 +* SAM SA-3 S-125 LN 5P73 \ No newline at end of file