From c0e5e3535c7104533f5cf0fcbff05ead35bbe7c7 Mon Sep 17 00:00:00 2001 From: MetalStormGhost <89945461+MetalStormGhost@users.noreply.github.com> Date: Fri, 2 May 2025 14:44:43 +0300 Subject: [PATCH] Updated Custom campaigns (markdown) --- Custom-campaigns.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Custom-campaigns.md b/Custom-campaigns.md index e77ed3a..ab0adae 100644 --- a/Custom-campaigns.md +++ b/Custom-campaigns.md @@ -355,7 +355,9 @@ Ground spawns can be inserted in both airfields and FOBs. You can use them, for ![image](https://github.com/dcs-retribution/dcs-retribution/assets/89945461/f55cbc58-a37a-4be3-82fd-f276d1b8a24e) ![image](https://github.com/dcs-retribution/dcs-retribution/assets/89945461/4a38ef3d-e68e-4fb7-87b6-c7d1cd55e949) -The A-10A's wingspan can be used to illustrate how much space to allocate to each ground spawn slot. Enable the models to be shown in the Mission Editor to see the wingspan. +The A-10A's wingspan can be used to illustrate how much space to allocate to each ground spawn slot. Enable the models to be shown in the Mission Editor to see the wingspan. + +In some instances, when adding additional slots at airfields, spawning fuel, ammo and FARP statics may be undesirable. For this purpose, there is an option in settings called **Remove ground spawn statics, including invisible FARPs, at airbases**. Enabling this will prevent Retribution from generating these statics if the ground spawns are located at an airfield. Ground spawns at FOB control points will be unaffected. # #### Campaign inversion