From c9ebcccbe49c12310200ba46552014ed74f844e0 Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Wed, 25 Nov 2020 19:26:48 -0800 Subject: [PATCH] Explain runway damage. --- Mission-planning.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mission-planning.md b/Mission-planning.md index 9517b60..ecaeced 100644 --- a/Mission-planning.md +++ b/Mission-planning.md @@ -88,9 +88,9 @@ An OCA/Aircraft mission can be planned against an enemy airfield. Its purpose is **Note**: OCA/Runway missions are new in DCS Liberation 2.3. -An OCA/Runway mission can be planned against an enemy airfield. Its purpose is to damage the runway to prevent the enemy from using the airbase to launch future missions. The flight will rendezvous with the rest of its package and proceed to its ingress point before lining up with and bombing the runway. +An OCA/Runway mission can be planned against an enemy airfield. Its purpose is to damage the runway to prevent the enemy from using the airbase to launch future missions. The flight will rendezvous with the rest of its package and proceed to its ingress point before lining up with and bombing the runway. If the runway is sufficiently damaged in a single turn it will be destroyed. -**Runway damage is not currently persistent across turns, but will prevent future missions planned for the same turn.** Subscribe to [Issue 432](https://github.com/Khopa/dcs_liberation/issues/432) for updates. +A destroyed runway will not be usable for missions and aircraft cannot be purchased or sold until the runway is repaired. Repairing the runway takes four turns and costs $100M. The AI will attempt to repair the runway whenever they can afford to do so. If the runway is damaged again before repair is complete the repair progress will stop and need to be purchased again. ### SEAD