From d7a77ab583a2a16f7fe27376ac82288eaea1b779 Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Tue, 18 May 2021 01:00:15 -0700 Subject: [PATCH] Updated Custom campaigns (markdown) --- Custom-campaigns.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Custom-campaigns.md b/Custom-campaigns.md index 36812a5..b8cd610 100644 --- a/Custom-campaigns.md +++ b/Custom-campaigns.md @@ -216,7 +216,7 @@ To guarantee that each faction begins with a strong IADS, SAMs and EWRs can be f Required IADS locations are automatically associated with the control point closest to them. -Required SAM locations are split into two types: long and medium range. Long range positions will only be filled by long range SAMs, and medium range positions will only be filled by medium range SAMs. +Required SAM locations are split into two types: long and medium range. Long range positions will prefer to be filled long range SAMs, and medium range positions will prefer to be filled by medium range SAMs. If the faction does not have the required class of SAM available, a downgrade will be used (for example, a medium range SAM may be used in place of a long range SAM, but not vice versa). Note that the exact type of SAM or EWR that will be placed depends on the faction data. However, when designing a campaign with specific factions in mind (such as Syria defending on the Syria map), this allows the designer to see the coverage of the SAMs used by the intended faction. This way the designer can be sure that sufficient coverage will be present in the campaign when a faction using a specific type of SAM is used. @@ -226,7 +226,7 @@ To define a required EWR location, place a CJTF **Red** EWR 1L13. #### Long range SAMs -Currently the only two long range SAM systems are the Patriot and the SA-10 (S-300). If the faction does not have either of those systems available those positions will not be generated. +Currently the only two long range SAM systems are the Patriot and the SA-10 (S-300). If the faction does not have either of those systems, medium range SAMs will be generated instead. To define a required long range SAM location, place a CJTF **Red** unit of any of the following types: @@ -236,7 +236,7 @@ To define a required long range SAM location, place a CJTF **Red** unit of any o #### Medium range SAMs -Medium range SAMs include any SAMs that do not qualify as long range SAMs. If the faction has no medium range SAMs available those positions will not be generated, but note that because it is defined so broadly factions that include flak guns as their "SAMs" may generate flak guns a these locations. +Medium range SAMs include any SAMs that do not qualify as long range SAMs. If the faction has no medium range SAMs available those positions will be filled by SHORADS. To define a required medium range SAM location, place a CJTF **Red** unit of any of the following types: