From db2f62212441415c17826a1ca4e868229e0395e1 Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Tue, 24 Nov 2020 15:52:56 -0800 Subject: [PATCH] Updated 2.3 Campaign Design (markdown) --- 2.3-Campaign-Design.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/2.3-Campaign-Design.md b/2.3-Campaign-Design.md index e919fcf..bb2b244 100644 --- a/2.3-Campaign-Design.md +++ b/2.3-Campaign-Design.md @@ -148,7 +148,7 @@ To define a potential ship location place a CJTF Blue Arleigh Burke IIa. Missile sites (scuds, V-2s, etc) can be generated at airbases. Missile sites will only be spawned if the faction has them defined, and the amount is randomly selected between 0 and the limit defined by the faction. There is no limit on how many can be spawned as is it is up to the faction designer, so place as can sensibly be placed (a dozen should be more than enough, and five should be plenty). -Missile sites are currently only generated randomly. TODO: Fix. +To define a potential missile site place a CJTF Blue SRBM SS-1C Scud-B 9K72 LN 9P117M. ### IADS