diff --git a/Squadrons-and-pilots.md b/Squadrons-and-pilots.md index 49dc3aa..ed78352 100644 --- a/Squadrons-and-pilots.md +++ b/Squadrons-and-pilots.md @@ -8,6 +8,8 @@ This feature is a [work in progress](https://github.com/dcs-liberation/dcs_liber Each pilot can be set as either a player or AI pilot. Instead of creating client slots in flights as in previous versions of Liberation, pilots are set as players and those pilots are assigned to flights. +By default player pilots cannot be killed. This can be toggled in the difficulty options. **The aircraft is still lost when the player's aircraft is destroyed.** + ### Skill level AI pilots gain skill after completing missions. Every four missions completed confers one increase in skill level from the base level chosen in the campaign settings.