diff --git a/Custom-campaigns.md b/Custom-campaigns.md index 5e76353..55da653 100644 --- a/Custom-campaigns.md +++ b/Custom-campaigns.md @@ -547,7 +547,7 @@ Armor groups are ground units that defend the assigned location. These groups wi **Warning: Skynet is NOT recommended if you want AI SEAD Aircraft to do their job. It is an unrealistic gameism (actual SAMs are not set up this way) meant to give larger multiplayer squadrons an additional challenge for coordination. It will NOT improve the play experience if you are playing solo or in small multiplayer groups alongside AI aircraft.** -DCS Retribution will create Air Defence Assets like SAM Systems, Point Defense, EWRs, Power Sources, Connection Nodes and Command Centers during campaign generation and connects them with each other to build an IADS Network of participating assets. This IADS Network will be used in the generated mission by the [Skynet Plugin](https://github.com/walder/Skynet-IADS) created by Walder which improves the overall handling of the AI with the Anti Air units as well as bringing in more realistic options like Connection Nodes, Power Sources and Command Centers. +DCS Retribution will create Air Defence Assets like SAM Systems, Point Defense, EWRs, Power Sources, Connection Nodes and Command Centers during campaign generation and connects them with each other to build an IADS Network of participating assets. This IADS Network will be used in the generated mission by the [Skynet Plugin](https://github.com/walder/Skynet-IADS), adding in Connection Nodes, Power Sources and Command Centers. This sort of configuration is not realistic (SAMs in real life do not have mile-long extension cords connecting them to power sources), but it can add a fun challenge if you are willing to sacrifice some realism for additional targets to shoot at. Once again, only use Skynet IF you do not mind that AI SEAD aircraft will no longer do their job. That is, unless you really want to use this feature, we recommend disabling it. #### IADS Network