remove unnecessary scratchpad. prefix in code

This commit is contained in:
Markus Ast 2021-10-14 18:24:08 +02:00
parent 3db79d821a
commit 8fa31a56b7
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@ -1,4 +1,4 @@
function scratchpad_load()
local function loadScratchpad()
package.path = package.path .. ";.\\Scripts\\?.lua;.\\Scripts\\UI\\?.lua;"
local lfs = require("lfs")
@ -71,20 +71,30 @@ function scratchpad_load()
return result
]]
local scratchpad = {
logFile = io.open(lfs.writedir() .. [[Logs\Scratchpad.log]], "w")
}
local logFile = io.open(lfs.writedir() .. [[Logs\Scratchpad.log]], "w")
local config = nil
local dirPath = lfs.writedir() .. [[Scratchpad\]]
local currentPage = nil
local pagesCount = 0
local pages = {}
local function log(str)
if not str then
return
end
if logFile then
logFile:write("[" .. os.date("%H:%M:%S") .. "] " .. str .. "\r\n")
logFile:flush()
end
end
local function loadPage(page)
scratchpad.log("loading page " .. page.path)
log("loading page " .. page.path)
file, err = io.open(page.path, "r")
if err then
scratchpad.log("Error reading file: " .. page.path)
log("Error reading file: " .. page.path)
return ""
else
local content = file:read("*all")
@ -97,7 +107,7 @@ function scratchpad_load()
end
local function savePage(path, content, override)
scratchpad.log("saving page " .. path)
log("saving page " .. path)
lfs.mkdir(lfs.writedir() .. [[Scratchpad\]])
local mode = "a"
if override then
@ -105,7 +115,7 @@ function scratchpad_load()
end
file, err = io.open(path, mode)
if err then
scratchpad.log("Error writing file: " .. path)
log("Error writing file: " .. path)
else
file:write(content)
file:flush()
@ -149,49 +159,49 @@ function scratchpad_load()
currentPage = pages[pagesCount].path
end
function scratchpad.loadConfiguration()
scratchpad.log("Loading config file...")
local function loadConfiguration()
log("Loading config file...")
local tbl = Tools.safeDoFile(lfs.writedir() .. "Config/ScratchpadConfig.lua", false)
if (tbl and tbl.config) then
scratchpad.log("Configuration exists...")
scratchpad.config = tbl.config
log("Configuration exists...")
config = tbl.config
-- config migration
-- add default fontSize config
if scratchpad.config.fontSize == nil then
scratchpad.config.fontSize = 14
scratchpad.saveConfiguration()
if config.fontSize == nil then
config.fontSize = 14
saveConfiguration()
end
-- move content into text file
if scratchpad.config.content ~= nil then
savePage(dirPath .. [[0000.txt]], scratchpad.config.content, false)
scratchpad.config.content = nil
scratchpad.saveConfiguration()
if config.content ~= nil then
savePage(dirPath .. [[0000.txt]], config.content, false)
config.content = nil
saveConfiguration()
end
else
scratchpad.log("Configuration not found, creating defaults...")
scratchpad.config = {
log("Configuration not found, creating defaults...")
config = {
hotkey = "Ctrl+Shift+x",
windowPosition = {x = 200, y = 200},
windowSize = {w = 350, h = 150},
fontSize = 14
}
scratchpad.saveConfiguration()
saveConfiguration()
end
-- scan scratchpad dir for pages
for name in lfs.dir(dirPath) do
local path = dirPath .. name
scratchpad.log(path)
log(path)
if lfs.attributes(path, "mode") == "file" then
if name:sub(-4) ~= ".txt" then
scratchpad.log("Ignoring file " .. name .. ", because of it doesn't seem to be a text file (.txt)")
log("Ignoring file " .. name .. ", because of it doesn't seem to be a text file (.txt)")
elseif lfs.attributes(path, "size") > 1024 * 1024 then
scratchpad.log("Ignoring file " .. name .. ", because of its file size of more than 1MB")
log("Ignoring file " .. name .. ", because of its file size of more than 1MB")
else
scratchpad.log("found page " .. path)
log("found page " .. path)
table.insert(
pages,
{
@ -207,7 +217,7 @@ function scratchpad_load()
-- there are no pages yet, create one
if pagesCount == 0 then
path = dirPath .. [[0000.txt]]
scratchpad.log("creating page " .. path)
log("creating page " .. path)
table.insert(
pages,
{
@ -219,19 +229,8 @@ function scratchpad_load()
end
end
function scratchpad.saveConfiguration()
U.saveInFile(scratchpad.config, "config", lfs.writedir() .. "Config/ScratchpadConfig.lua")
end
function scratchpad.log(str)
if not str then
return
end
if scratchpad.logFile then
scratchpad.logFile:write("[" .. os.date("%H:%M:%S") .. "] " .. str .. "\r\n")
scratchpad.logFile:flush()
end
local function saveConfiguration()
U.saveInFile(config, "config", lfs.writedir() .. "Config/ScratchpadConfig.lua")
end
local function unlockKeyboardInput(releaseKeyboardKeys)
@ -268,7 +267,78 @@ function scratchpad_load()
savePage(currentPage, textarea:getText(), true)
end
function scratchpad.createWindow()
local function setVisible(b)
window:setVisible(b)
end
local function handleResize(self)
local w, h = self:getSize()
panel:setBounds(0, 0, w, h - 20)
textarea:setBounds(0, 0, w, h - 20 - 20)
prevButton:setBounds(0, h - 40, 50, 20)
nextButton:setBounds(55, h - 40, 50, 20)
if pagesCount > 1 then
insertCoordsBtn:setBounds(120, h - 40, 50, 20)
else
insertCoordsBtn:setBounds(0, h - 40, 50, 20)
end
config.windowSize = {w = w, h = h}
saveConfiguration()
end
local function handleMove(self)
local x, y = self:getPosition()
config.windowPosition = {x = x, y = y}
saveConfiguration()
end
local function show()
if window == nil then
local status, err = pcall(createWindow)
if not status then
net.log("[Scratchpad] Error creating window: " .. tostring(err))
end
end
window:setVisible(true)
window:setSkin(windowDefaultSkin)
panel:setVisible(true)
window:setHasCursor(true)
-- insert coords only works if the client is the server, so hide the button otherwise
if DCS.isServer() then
insertCoordsBtn:setVisible(true)
else
insertCoordsBtn:setVisible(false)
end
-- show prev/next buttons only if we have more than one page
if pagesCount > 1 then
prevButton:setVisible(true)
nextButton:setVisible(true)
else
prevButton:setVisible(false)
nextButton:setVisible(false)
end
isHidden = false
end
local function hide()
window:setSkin(windowSkinHidden)
panel:setVisible(false)
textarea:setFocused(false)
window:setHasCursor(false)
-- window.setVisible(false) -- if you make the window invisible, its destroyed
unlockKeyboardInput(true)
isHidden = true
end
local function createWindow()
window = DialogLoader.spawnDialogFromFile(lfs.writedir() .. "Scripts\\Scratchpad\\ScratchpadWindow.dlg", cdata)
windowDefaultSkin = window:getSkin()
panel = window.Box
@ -279,7 +349,7 @@ function scratchpad_load()
-- setup textarea
local skin = textarea:getSkin()
skin.skinData.states.released[1].text.fontSize = scratchpad.config.fontSize
skin.skinData.states.released[1].text.fontSize = config.fontSize
textarea:setSkin(skin)
textarea:addChangeCallback(
@ -324,121 +394,50 @@ function scratchpad_load()
-- setup window
window:setBounds(
scratchpad.config.windowPosition.x,
scratchpad.config.windowPosition.y,
scratchpad.config.windowSize.w,
scratchpad.config.windowSize.h
config.windowPosition.x,
config.windowPosition.y,
config.windowSize.w,
config.windowSize.h
)
scratchpad.handleResize(window)
handleResize(window)
window:addHotKeyCallback(
scratchpad.config.hotkey,
config.hotkey,
function()
if isHidden == true then
scratchpad.show()
show()
else
scratchpad.hide()
hide()
end
end
)
window:addSizeCallback(scratchpad.handleResize)
window:addPositionCallback(scratchpad.handleMove)
window:addSizeCallback(handleResize)
window:addPositionCallback(handleMove)
window:setVisible(true)
nextPage()
scratchpad.hide()
scratchpad.log("Scratchpad Window created")
hide()
log("Scratchpad Window created")
end
function scratchpad.setVisible(b)
window:setVisible(b)
end
function scratchpad.handleResize(self)
local w, h = self:getSize()
panel:setBounds(0, 0, w, h - 20)
textarea:setBounds(0, 0, w, h - 20 - 20)
prevButton:setBounds(0, h - 40, 50, 20)
nextButton:setBounds(55, h - 40, 50, 20)
if pagesCount > 1 then
insertCoordsBtn:setBounds(120, h - 40, 50, 20)
else
insertCoordsBtn:setBounds(0, h - 40, 50, 20)
end
scratchpad.config.windowSize = {w = w, h = h}
scratchpad.saveConfiguration()
end
function scratchpad.handleMove(self)
local x, y = self:getPosition()
scratchpad.config.windowPosition = {x = x, y = y}
scratchpad.saveConfiguration()
end
function scratchpad.show()
if window == nil then
local status, err = pcall(scratchpad.createWindow)
if not status then
net.log("[Scratchpad] Error creating window: " .. tostring(err))
end
end
window:setVisible(true)
window:setSkin(windowDefaultSkin)
panel:setVisible(true)
window:setHasCursor(true)
-- insert coords only works if the client is the server, so hide the button otherwise
if DCS.isServer() then
insertCoordsBtn:setVisible(true)
else
insertCoordsBtn:setVisible(false)
end
-- show prev/next buttons only if we have more than one page
if pagesCount > 1 then
prevButton:setVisible(true)
nextButton:setVisible(true)
else
prevButton:setVisible(false)
nextButton:setVisible(false)
end
isHidden = false
end
function scratchpad.hide()
window:setSkin(windowSkinHidden)
panel:setVisible(false)
textarea:setFocused(false)
window:setHasCursor(false)
-- window.setVisible(false) -- if you make the window invisible, its destroyed
unlockKeyboardInput(true)
isHidden = true
end
function scratchpad.onSimulationFrame()
if scratchpad.config == nil then
scratchpad.loadConfiguration()
local handler = {}
function handler.onSimulationFrame()
if config == nil then
loadConfiguration()
end
if not window then
scratchpad.log("Creating Scratchpad window hidden...")
scratchpad.createWindow()
log("Creating Scratchpad window hidden...")
createWindow()
end
end
DCS.setUserCallbacks(scratchpad)
DCS.setUserCallbacks(handler)
net.log("[Scratchpad] Loaded ...")
end
local status, err = pcall(scratchpad_load)
local status, err = pcall(loadScratchpad)
if not status then
net.log("[Scratchpad] Load Error: " .. tostring(err))
end