diff --git a/resources/ui/ground_assets/coastal_blue_alive.svg b/resources/ui/ground_assets/coastal_blue_alive.svg new file mode 100644 index 00000000..c978973c --- /dev/null +++ b/resources/ui/ground_assets/coastal_blue_alive.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/resources/ui/ground_assets/coastal_blue_damaged.svg b/resources/ui/ground_assets/coastal_blue_damaged.svg new file mode 100644 index 00000000..275bfb74 --- /dev/null +++ b/resources/ui/ground_assets/coastal_blue_damaged.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/resources/ui/ground_assets/coastal_blue_destroyed.svg b/resources/ui/ground_assets/coastal_blue_destroyed.svg new file mode 100644 index 00000000..a5b66ea1 --- /dev/null +++ b/resources/ui/ground_assets/coastal_blue_destroyed.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/resources/ui/ground_assets/coastal_red_alive.svg b/resources/ui/ground_assets/coastal_red_alive.svg new file mode 100644 index 00000000..80ffd3e8 --- /dev/null +++ b/resources/ui/ground_assets/coastal_red_alive.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/resources/ui/ground_assets/coastal_red_damaged.svg b/resources/ui/ground_assets/coastal_red_damaged.svg new file mode 100644 index 00000000..72146d2f --- /dev/null +++ b/resources/ui/ground_assets/coastal_red_damaged.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/resources/ui/ground_assets/coastal_red_destroyed.svg b/resources/ui/ground_assets/coastal_red_destroyed.svg new file mode 100644 index 00000000..bf6f2cd5 --- /dev/null +++ b/resources/ui/ground_assets/coastal_red_destroyed.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/resources/ui/ground_assets/missile_blue_alive.svg b/resources/ui/ground_assets/missile_blue_alive.svg new file mode 100644 index 00000000..91bfa0b9 --- /dev/null +++ b/resources/ui/ground_assets/missile_blue_alive.svg @@ -0,0 +1 @@ +T \ No newline at end of file diff --git a/resources/ui/ground_assets/missile_blue_damaged.svg b/resources/ui/ground_assets/missile_blue_damaged.svg new file mode 100644 index 00000000..841b8ba9 --- /dev/null +++ b/resources/ui/ground_assets/missile_blue_damaged.svg @@ -0,0 +1 @@ +T \ No newline at end of file diff --git a/resources/ui/ground_assets/missile_blue_destroyed.svg b/resources/ui/ground_assets/missile_blue_destroyed.svg new file mode 100644 index 00000000..801cc220 --- /dev/null +++ b/resources/ui/ground_assets/missile_blue_destroyed.svg @@ -0,0 +1 @@ +T \ No newline at end of file diff --git a/resources/ui/ground_assets/missile_red_alive.svg b/resources/ui/ground_assets/missile_red_alive.svg new file mode 100644 index 00000000..faf9b1c9 --- /dev/null +++ b/resources/ui/ground_assets/missile_red_alive.svg @@ -0,0 +1 @@ +T \ No newline at end of file diff --git a/resources/ui/ground_assets/missile_red_damaged.svg b/resources/ui/ground_assets/missile_red_damaged.svg new file mode 100644 index 00000000..f4b69b86 --- /dev/null +++ b/resources/ui/ground_assets/missile_red_damaged.svg @@ -0,0 +1 @@ +T \ No newline at end of file diff --git a/resources/ui/ground_assets/missile_red_destroyed.svg b/resources/ui/ground_assets/missile_red_destroyed.svg new file mode 100644 index 00000000..24b2fef3 --- /dev/null +++ b/resources/ui/ground_assets/missile_red_destroyed.svg @@ -0,0 +1 @@ +T \ No newline at end of file diff --git a/resources/ui/map/map.js b/resources/ui/map/map.js index 8a160b17..3aade142 100644 --- a/resources/ui/map/map.js +++ b/resources/ui/map/map.js @@ -22,6 +22,7 @@ const Categories = Object.freeze([ "allycamp", "ammo", "armor", + "coastal", "comms", "derrick", "ewr", @@ -29,6 +30,7 @@ const Categories = Object.freeze([ "farp", "fob", "fuel", + "missile", "oil", "power", "ship", @@ -37,8 +39,6 @@ const Categories = Object.freeze([ "ww2bunker", ]); -const LegacyCategories = Object.freeze(["coastal", "missile"]); - const UnitState = Object.freeze({ Alive: "alive", Damaged: "damaged", @@ -61,18 +61,6 @@ class TgoIcons { } } } - for (const category of LegacyCategories) { - this.icons[category] = {}; - for (const player of [true, false]) { - this.icons[category][player] = {}; - for (const state of Object.values(UnitState)) { - this.icons[category][player][state] = this.loadLegacyIcon( - category, - player - ); - } - } - } } icon(category, player, state) {