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New game wizard : Added performance information about the selected campaigns.
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33
resources/ui/templates/campaign_performance_template_EN.j2
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33
resources/ui/templates/campaign_performance_template_EN.j2
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{% if performance == 0 %}
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<div style="color:#82A466">
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{% elif performance == 1 %}
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<div style="color:yellow">
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{% elif performance == 2 %}
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<div style="color:orange">
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{% else %}
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<div style="color:red">
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{%endif %}
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<strong>Performance impact : </strong> {{performance}}/3
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{% if performance == 0 %}
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<p>
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This scenario is rather performance friendly.
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</p>
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{% elif performance == 1 %}
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<p>
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This scenario requires a very good computer to run.
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</p>
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{% elif performance == 2 %}
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<p>
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This scenario is not performance friendly. The usage of the culling settings is recommended for most users.
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</p>
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{% elif performance == 3 %}
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<p>
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This theater is huge, and will generate very complex DCS missions with hundreds of units, pushing the limits of DCS engine.
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An insanely powerful computer will be necessary to run it.
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Usage of culling settings will probably be mandatory for decent FPS.
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</p>
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{%endif %}
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</div>
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33
resources/ui/templates/campaign_performance_template_FR.j2
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33
resources/ui/templates/campaign_performance_template_FR.j2
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@@ -0,0 +1,33 @@
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{% if performance == 0 %}
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<div style="color:#82A466">
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{% elif performance == 1 %}
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<div style="color:yellow">
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{% elif performance == 2 %}
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<div style="color:orange">
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{% else %}
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<div style="color:red">
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{%endif %}
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<strong>Impact sur les performances : </strong> {{performance}}/3
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{% if performance == 0 %}
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<p>
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Ce scénario est d'une taille limitée et pensé pour obtenir de bonnes performances en jeu.
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</p>
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{% elif performance == 1 %}
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<p>
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Ce scénario nécessite une machine puissante.
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</p>
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{% elif performance == 2 %}
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<p>
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Ce scénario n'est pas pensé pour la performance et requiert une machine très puissante.
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L'usage des paramètres "culling" est recommandé pour la plupart des utilisateurs.
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</p>
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{% elif performance == 3 %}
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<p>
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Ce scénario est gigantesque, et générera des missions DCS d'une grande compléxité contenant des centaines/milliers d'unités.
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Une machine extrêmement puissante est nécessaire, et l'utilisation des paramètres de "culling" sera obligatoire pour des performances décentes.
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</p>
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{%endif %}
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</div>
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