AI Strike flight will bomb all their targets correctly

This commit is contained in:
Khopa
2020-05-31 15:43:56 +02:00
parent ab3ea84d70
commit 0b9d827ad6
6 changed files with 26 additions and 12 deletions

View File

@@ -64,7 +64,7 @@ class Operation:
def initialize(self, mission: Mission, conflict: Conflict):
self.current_mission = mission
self.conflict = conflict
self.airgen = AircraftConflictGenerator(mission, conflict, self.game.settings)
self.airgen = AircraftConflictGenerator(mission, conflict, self.game.settings, self.game)
self.shipgen = ShipGenerator(mission, conflict)
self.airsupportgen = AirSupportConflictGenerator(mission, conflict, self.game)
self.triggersgen = TriggersGenerator(mission, conflict, self.game)
@@ -198,8 +198,6 @@ class Operation:
self.briefinggen.append_frequency("AWACS", "133 MHz AM")
self.briefinggen.append_frequency("Flight", "251 MHz AM")
if self.departure_cp.is_global or self.conflict.to_cp.is_global:
self.briefinggen.append_frequency("Carrier", "20X/ICLS CHAN1")
# Generate the briefing
self.briefinggen.generate()