From 16a096d288a821124cf3f45d24d4237a41ed576e Mon Sep 17 00:00:00 2001 From: Khopa Date: Fri, 5 Jun 2020 14:23:38 +0200 Subject: [PATCH] Possible to setup whether AI should starts from parking or not. --- gen/aircraft.py | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/gen/aircraft.py b/gen/aircraft.py index 9ca000cc..6d70b56e 100644 --- a/gen/aircraft.py +++ b/gen/aircraft.py @@ -372,7 +372,6 @@ class AircraftConflictGenerator: group.add_trigger_action(StartCommand()) activation_trigger.add_action(AITaskPush(group.id, len(group.tasks))) self.m.triggerrules.triggers.append(activation_trigger) - print("ADD TRIG CTRL") else: group.late_activation = True activation_trigger = TriggerOnce(Event.NoEvent, "LiberationActivationTriggerForGroup" + str(group.id)) @@ -390,11 +389,9 @@ class AircraftConflictGenerator: def generate_planned_flight(self, cp, country, flight:Flight): try: - if flight.client_count == 0: + if flight.client_count == 0 and self.game.perf_ai_parking_start: flight.start_type = "Warm" - print(flight.start_type) - if flight.start_type == "In Flight": group = self._generate_group( name=namegen.next_unit_name(country, cp.id, flight.unit_type), @@ -404,7 +401,6 @@ class AircraftConflictGenerator: client_count=0, at=cp.position) else: - st = StartType.Runway if flight.start_type == "Cold": st = StartType.Cold