Implemented stats view.

This commit is contained in:
Khopa
2019-07-13 14:08:44 +02:00
parent 73b4ec47b9
commit 18bcc1bce7
6 changed files with 147 additions and 13 deletions

View File

@@ -86,6 +86,10 @@ PRICES = {
AH_64D: 15,
OH_58D: 6,
# Bombers
B_52H: 25,
B_1B: 50,
# special
IL_76MD: 13,
An_26B: 13,
@@ -183,8 +187,8 @@ UNIT_BY_TASK = {
MiG_23MLD,
Su_27,
Su_33,
MiG_21Bis,
MiG_19P,
MiG_21Bis,
MiG_29A,
MiG_29S,
FA_18C_hornet,
@@ -215,7 +219,9 @@ UNIT_BY_TASK = {
Su_24MR,
AH_64A,
AH_64D,
OH_58D
OH_58D,
B_52H,
B_1B,
],
Transport: [
IL_76MD,
@@ -642,6 +648,8 @@ FACTIONS = {
C_130,
E_3A,
B_52H,
UH_1H,
Armor.MBT_M60A3_Patton,
@@ -669,6 +677,8 @@ FACTIONS = {
A_10A,
AV8BNA,
B_1B,
KC_135,
S_3B_Tanker,
C_130,
@@ -707,6 +717,8 @@ FACTIONS = {
A_10C,
AV8BNA,
B_1B,
KC_135,
S_3B_Tanker,
C_130,

View File

@@ -6,6 +6,7 @@ import math
from dcs.task import *
from dcs.vehicles import *
from game.game_stats import GameStats
from gen.conflictgen import Conflict
from userdata.debriefing import Debriefing
from theater import *
@@ -93,6 +94,7 @@ class Game:
pending_transfers = None # type: typing.Dict[]
ignored_cps = None # type: typing.Collection[ControlPoint]
turn = 0
game_stats: GameStats = None
def __init__(self, player_name: str, enemy_name: str, theater: ConflictTheater, start_date: datetime):
self.settings = Settings()
@@ -104,6 +106,8 @@ class Game:
self.enemy_country = db.FACTIONS[enemy_name]["country"]
self.turn = 0
self.date = datetime(start_date.year, start_date.month, start_date.day)
self.game_stats = GameStats()
self.game_stats.update(self)
def _roll(self, prob, mult):
if self.settings.version == "dev":
@@ -297,8 +301,12 @@ class Game:
self.events = [] # type: typing.List[Event]
self._generate_events()
#self._generate_globalinterceptions()
# Update statistics
self.game_stats.update(self)
@property
def current_turn_daytime(self):
return ["dawn", "day", "dusk", "night"][self.turn % 4]

58
game/game_stats.py Normal file
View File

@@ -0,0 +1,58 @@
class FactionTurnMetadata:
"""
Store metadata about a faction
"""
aircraft_count: int = 0
vehicles_count: int = 0
sam_count: int = 0
def __init__(self):
self.aircraft_count = 0
self.vehicles_count = 0
self.sam_count = 0
class GameTurnMetadata:
"""
Store metadata about a game turn
"""
allied_units:FactionTurnMetadata
enemy_units:FactionTurnMetadata
def __init__(self):
self.allied_units = FactionTurnMetadata()
self.enemy_units = FactionTurnMetadata()
class GameStats:
"""
Store statistics for the current game
"""
data_per_turn: [GameTurnMetadata] = []
def __init__(self):
self.data_per_turn = []
def update(self, game):
"""
Save data for current turn
:param game: Game we want to save the data about
"""
turn_data = GameTurnMetadata()
for cp in game.theater.controlpoints:
if cp.captured:
turn_data.allied_units.aircraft_count += sum(cp.base.aircraft.values())
turn_data.allied_units.sam_count += sum(cp.base.aa.values())
turn_data.allied_units.vehicles_count += sum(cp.base.armor.values())
else:
turn_data.enemy_units.aircraft_count += sum(cp.base.aircraft.values())
turn_data.enemy_units.sam_count += sum(cp.base.aa.values())
turn_data.enemy_units.vehicles_count += sum(cp.base.armor.values())
self.data_per_turn.append(turn_data)