mirror of
https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
Base menu UI : Added ammo depots & factory information (WIP UX)
This commit is contained in:
parent
a43e926dd2
commit
1af95955b6
@ -791,18 +791,27 @@ class ControlPoint(MissionTarget, ABC):
|
||||
|
||||
@property
|
||||
def frontline_unit_count_limit(self) -> int:
|
||||
|
||||
tally_connected_ammo_depots = 0
|
||||
|
||||
for cp_objective in self.connected_objectives:
|
||||
if cp_objective.category == "ammo" and not cp_objective.is_dead:
|
||||
tally_connected_ammo_depots += 1
|
||||
|
||||
return (
|
||||
FREE_FRONTLINE_UNIT_SUPPLY
|
||||
+ tally_connected_ammo_depots * AMMO_DEPOT_FRONTLINE_UNIT_CONTRIBUTION
|
||||
+ self.active_ammo_depots_count * AMMO_DEPOT_FRONTLINE_UNIT_CONTRIBUTION
|
||||
)
|
||||
|
||||
@property
|
||||
def active_ammo_depots_count(self) -> int:
|
||||
"""Return the number of available ammo depots"""
|
||||
return sum(
|
||||
[
|
||||
1
|
||||
for obj in self.connected_objectives
|
||||
if obj.category == "ammo" and not obj.is_dead
|
||||
]
|
||||
)
|
||||
|
||||
@property
|
||||
def total_ammo_depots_count(self) -> int:
|
||||
"""Return the number of ammo depots, including dead ones"""
|
||||
return sum([1 for obj in self.connected_objectives if obj.category == "ammo"])
|
||||
|
||||
@property
|
||||
def strike_targets(self) -> List[Union[MissionTarget, Unit]]:
|
||||
return []
|
||||
|
||||
@ -201,6 +201,8 @@ class QBaseMenu2(QDialog):
|
||||
f"{aircraft}/{parking} aircraft",
|
||||
f"{self.cp.base.total_armor} ground units",
|
||||
str(self.cp.runway_status),
|
||||
f"{self.cp.active_ammo_depots_count}/{self.cp.total_ammo_depots_count} ammo depots",
|
||||
f"{'Factory can produce units' if self.cp.has_factory else 'Does not have a factory'}",
|
||||
]
|
||||
)
|
||||
)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user