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Changed garrison terminology to battle position. (#2352)
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12
game/commander/tasks/compound/attackbattlepositions.py
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12
game/commander/tasks/compound/attackbattlepositions.py
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from collections.abc import Iterator
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from game.commander.tasks.primitive.bai import PlanBai
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from game.commander.theaterstate import TheaterState
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from game.htn import CompoundTask, Method
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class AttackBattlePositions(CompoundTask[TheaterState]):
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def each_valid_method(self, state: TheaterState) -> Iterator[Method[TheaterState]]:
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for battle_positions in state.enemy_battle_positions.values():
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for battle_position in battle_positions.in_priority_order:
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yield [PlanBai(battle_position)]
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