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Fix SAM repair.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2091.
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@ -190,7 +190,7 @@ class QGroundObjectMenu(QDialog):
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# Remove destroyed units in the vicinity
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# Remove destroyed units in the vicinity
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destroyed_units = self.game.get_destroyed_units()
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destroyed_units = self.game.get_destroyed_units()
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for d in destroyed_units:
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for d in destroyed_units:
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p = Point(d["x"], d["z"])
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p = Point(d["x"], d["z"], self.game.theater.terrain)
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if p.distance_to_point(unit.position) < 15:
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if p.distance_to_point(unit.position) < 15:
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destroyed_units.remove(d)
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destroyed_units.remove(d)
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logging.info("Removed destroyed units " + str(d))
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logging.info("Removed destroyed units " + str(d))
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