diff --git a/ui/eventmenu.py b/ui/eventmenu.py index e0656994..e97b84be 100644 --- a/ui/eventmenu.py +++ b/ui/eventmenu.py @@ -100,15 +100,15 @@ class EventMenu(Menu): header("Support:") # Options awacs_enabled = self.game.budget >= AWACS_BUDGET_COST and NORMAL or DISABLED - Label(self.frame, text="AWACS ({}m)".format(AWACS_BUDGET_COST), **STYLES["widget"]).grid(row=row, column=0, sticky=W) - Checkbutton(self.frame, var=self.awacs, state=awacs_enabled, **STYLES["radiobutton"]).grid(row=row, column=3, sticky=E) + Checkbutton(self.frame, var=self.awacs, state=awacs_enabled, **STYLES["radiobutton"]).grid(row=row, column=2, sticky=E) + Label(self.frame, text="AWACS ({}m)".format(AWACS_BUDGET_COST), **STYLES["widget"]).grid(row=row, column=0, sticky=W, pady=5) row += 1 Label(self.frame, text="Combined Arms Slots", **STYLES["widget"]).grid(row=row, sticky=W) self.ca_slot_entry = Entry(self.frame, width=2) self.ca_slot_entry.insert(0, "0") - self.ca_slot_entry.grid(column=2, row=row, sticky=E, padx=5) - Button(self.frame, text="+", command=self.add_ca_slot, **STYLES["btn-primary"]).grid(column=3, row=row, padx=15) + self.ca_slot_entry.grid(column=1, row=row, sticky=W, padx=5) + Button(self.frame, text="+", command=self.add_ca_slot, **STYLES["btn-primary"]).grid(column=2, row=row, padx=5, sticky=W) row += 1 header("Ready?")