From 3a193d1dd46a6812c78d39cf2facd0dd55d3a399 Mon Sep 17 00:00:00 2001 From: Simon Clark Date: Mon, 21 Jun 2021 20:04:34 +0100 Subject: [PATCH] Add clarity for mod selection page. --- qt_ui/windows/newgame/QNewGameWizard.py | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/qt_ui/windows/newgame/QNewGameWizard.py b/qt_ui/windows/newgame/QNewGameWizard.py index 50a48815..264f73cf 100644 --- a/qt_ui/windows/newgame/QNewGameWizard.py +++ b/qt_ui/windows/newgame/QNewGameWizard.py @@ -550,6 +550,11 @@ class GeneratorOptions(QtWidgets.QWizardPage): high_digit_sams = QtWidgets.QCheckBox() self.registerField("high_digit_sams", high_digit_sams) + modHelpText = QtWidgets.QLabel( + "

Select the mods you have installed. If your chosen factions support them, you'll be able to use these mods in your campaign.

" + ) + modHelpText.setAlignment(Qt.AlignCenter) + modLayout = QtWidgets.QGridLayout() modLayout.addWidget(QtWidgets.QLabel("A-4E Skyhawk"), 1, 0) modLayout.addWidget(a4_skyhawk, 1, 1) @@ -570,6 +575,7 @@ class GeneratorOptions(QtWidgets.QWizardPage): mlayout = QVBoxLayout() mlayout.addWidget(generatorSettingsGroup) mlayout.addWidget(modSettingsGroup) + mlayout.addWidget(modHelpText) self.setLayout(mlayout)