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Remove auto-loss on front line for skipped turns.
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@@ -285,10 +285,6 @@ class Game:
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if not skipped:
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for cp in self.theater.player_points():
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cp.base.affect_strength(+PLAYER_BASE_STRENGTH_RECOVERY)
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elif self.turn > 1:
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for cp in self.theater.player_points():
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if not cp.is_carrier and not cp.is_lha:
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cp.base.affect_strength(-PLAYER_BASE_STRENGTH_RECOVERY)
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self.conditions = self.generate_conditions()
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