diff --git a/qt_ui/windows/newgame/QNewGameWizard.py b/qt_ui/windows/newgame/QNewGameWizard.py index a197ed3a..8b9b7eeb 100644 --- a/qt_ui/windows/newgame/QNewGameWizard.py +++ b/qt_ui/windows/newgame/QNewGameWizard.py @@ -115,6 +115,8 @@ class NewGameWizard(QtWidgets.QWizard): if campaign is None: campaign = self.campaigns[0] + logging.info("New campaign selected: %s", campaign.name) + if self.field("usePreset"): start_date = TIME_PERIODS[ list(TIME_PERIODS.keys())[self.field("timePeriod")] @@ -122,6 +124,7 @@ class NewGameWizard(QtWidgets.QWizard): else: start_date = self.theater_page.calendar.selectedDate().toPython() + logging.info("New campaign start date: %s", start_date.strftime("%m/%d/%Y")) settings = Settings( player_income_multiplier=self.field("player_income_multiplier") / 10, enemy_income_multiplier=self.field("enemy_income_multiplier") / 10, @@ -161,7 +164,14 @@ class NewGameWizard(QtWidgets.QWizard): blue_faction = self.faction_selection_page.selected_blue_faction red_faction = self.faction_selection_page.selected_red_faction + + logging.info("New campaign blue faction: %s", blue_faction.name) + logging.info("New campaign red faction: %s", red_faction.name) + theater = campaign.load_theater() + + logging.info("New campaign theater: %s", theater.terrain.name) + generator = GameGenerator( blue_faction, red_faction,