mirror of
https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
Remove GroundPlanners from the save state.
These are only used during mission generation. Remove them from the save state to reduce compatibility requirements. We also have at least one report of this data being corrupted... somehow. I don't know how that could have happened, but if there's no data to corrupt in the first place that's not a problem. If the corruption _does_ recur, it'll be much easier to repro if it corrupts during mission generation rather than during turn initialization. Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2729.
This commit is contained in:
11
game/game.py
11
game/game.py
@@ -7,7 +7,6 @@ from collections.abc import Iterator
|
||||
from datetime import date, datetime, time, timedelta
|
||||
from enum import Enum
|
||||
from typing import Any, List, TYPE_CHECKING, Type, Union, cast
|
||||
from uuid import UUID
|
||||
|
||||
from dcs.countries import Switzerland, USAFAggressors, UnitedNationsPeacekeepers
|
||||
from dcs.country import Country
|
||||
@@ -17,7 +16,6 @@ from dcs.vehicles import AirDefence
|
||||
from faker import Faker
|
||||
|
||||
from game.ato.closestairfields import ObjectiveDistanceCache
|
||||
from game.ground_forces.ai_ground_planner import GroundPlanner
|
||||
from game.models.game_stats import GameStats
|
||||
from game.plugins import LuaPluginManager
|
||||
from game.utils import Distance
|
||||
@@ -109,7 +107,6 @@ class Game:
|
||||
self.date = date(start_date.year, start_date.month, start_date.day)
|
||||
self.game_stats = GameStats()
|
||||
self.notes = ""
|
||||
self.ground_planners: dict[UUID, GroundPlanner] = {}
|
||||
self.informations: list[Information] = []
|
||||
self.message("Game Start", "-" * 40)
|
||||
# Culling Zones are for areas around points of interest that contain things we may not wish to cull.
|
||||
@@ -432,14 +429,6 @@ class Game:
|
||||
if for_red:
|
||||
self.red.initialize_turn()
|
||||
|
||||
# Plan GroundWar
|
||||
self.ground_planners = {}
|
||||
for cp in self.theater.controlpoints:
|
||||
if cp.has_frontline:
|
||||
gplanner = GroundPlanner(cp, self)
|
||||
gplanner.plan_groundwar()
|
||||
self.ground_planners[cp.id] = gplanner
|
||||
|
||||
# Update cull zones
|
||||
with logged_duration("Computing culling positions"):
|
||||
self.compute_unculled_zones(events)
|
||||
|
||||
Reference in New Issue
Block a user