Budget amount per turn, now depends on factory owned and such

This commit is contained in:
Khopa
2020-05-24 21:30:05 +02:00
parent 989d25e2e2
commit 4e4a7fe84e
3 changed files with 14 additions and 12 deletions

View File

@@ -68,7 +68,8 @@ def load_icons():
ICONS["cleared"] = QPixmap("./resources/ui/ground_assets/cleared.png")
for category in CATEGORY_MAP.keys():
ICONS[category] = QPixmap("./resources/ui/ground_assets/" + category + ".png")
ICONS["aa_blue"] = QPixmap("./resources/ui/ground_assets/aa_blue.png")
ICONS[category + "_blue"] = QPixmap("./resources/ui/ground_assets/" + category + "_blue.png")
ICONS["destroyed"] = QPixmap("./resources/ui/ground_assets/destroyed.png")
ICONS["Generator"] = QPixmap("./resources/ui/misc/generator.png")
ICONS["Missile"] = QPixmap("./resources/ui/misc/missile.png")

View File

@@ -42,7 +42,7 @@ class QMapGroundObject(QGraphicsRectItem):
if not self.model.is_dead and not self.cp.captured:
painter.drawPixmap(option.rect, CONST.ICONS[self.model.category])
elif not self.model.is_dead and self.model.category == "aa":
painter.drawPixmap(option.rect, CONST.ICONS["aa_blue"])
painter.drawPixmap(option.rect, CONST.ICONS[self.model.category + "_blue"])
else:
painter.drawPixmap(option.rect, CONST.ICONS["cleared"])
painter.drawPixmap(option.rect, CONST.ICONS["destroyed"])
painter.restore()