Remove old aircraft selection mode.

New mode seems to be working well.
This commit is contained in:
Dan Albert 2023-05-13 12:39:55 -07:00
parent 8158cc7112
commit 4f7932ad8a
3 changed files with 10 additions and 24 deletions

View File

@ -7,7 +7,7 @@ Saves from 6.x are not compatible with 7.0.
* **[Engine]** Support for DCS 2.8.4.39731.
* **[Engine]** Saved games are now a zip file of save assets for easier bug reporting. The new extension is .liberation.zip. Drag and drop that file into bug reports.
* **[Campaign]** Added options to limit squadron sizes and to begin all squadrons at maximum strength. Maximum squadron size is defined during air wing configuration with default values provided by the campaign.
* **[Campaign AI]** Added an option to instruct the campaign AI to prefer fulfilling missions with squadrons which have a matching primary task. Previously distance from target held a stronger influence than task preference. Primary tasks for squadrons are set by campaign designers but are user-configurable.
* **[Campaign AI]** The campaign AI now prefers fulfilling missions with squadrons which have a matching primary task. Previously distance from target held a stronger influence than task preference. Primary tasks for squadrons are set by campaign designers but are user-configurable.
* **[Flight Planning]** Package TOT and composition can be modified after advancing time in Liberation.
* **[Mission Generation]** Units on the front line are now hidden on MFDs.
* **[Mission Generation]** Preset radio channels will now be configured for both A-10C modules.

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@ -195,18 +195,6 @@ class Settings:
"future release."
),
)
prefer_squadrons_with_matching_primary_task: bool = boolean_option(
"Prefer squadrons with matching primary task when planning missions",
page=CAMPAIGN_MANAGEMENT_PAGE,
section=GENERAL_SECTION,
default=False,
detail=(
"If checked, squadrons with a primary task matching the mission will be "
"preferred even if there is a closer squadron capable of the mission as a"
"secondary task. Expect longer flights, but squadrons will be more often "
"assigned to their primary task."
),
)
# Pilots and Squadrons
ai_pilot_levelling: bool = boolean_option(
"Allow AI pilot leveling",

View File

@ -68,17 +68,15 @@ class AirWing:
)
)
if self.settings.prefer_squadrons_with_matching_primary_task:
return sorted(
ordered,
key=lambda s: (
# This looks like the opposite of what we want because False sorts
# before True.
s.primary_task != task,
s.location.distance_to(location),
),
)
return ordered
return sorted(
ordered,
key=lambda s: (
# This looks like the opposite of what we want because False sorts
# before True.
s.primary_task != task,
s.location.distance_to(location),
),
)
def best_squadron_for(
self, location: MissionTarget, task: FlightType, size: int, this_turn: bool