From 5adc92c60179eca675f4f75ee0d120b4b1cf5c66 Mon Sep 17 00:00:00 2001 From: walterroach <37820425+walterroach@users.noreply.github.com> Date: Thu, 29 Oct 2020 23:38:14 -0500 Subject: [PATCH] Properly get enum instead of value on strategy selecter --- .../basemenu/ground_forces/QGroundForcesStrategySelector.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qt_ui/windows/basemenu/ground_forces/QGroundForcesStrategySelector.py b/qt_ui/windows/basemenu/ground_forces/QGroundForcesStrategySelector.py index 09c3fa5b..3b35a7a3 100644 --- a/qt_ui/windows/basemenu/ground_forces/QGroundForcesStrategySelector.py +++ b/qt_ui/windows/basemenu/ground_forces/QGroundForcesStrategySelector.py @@ -14,8 +14,8 @@ class QGroundForcesStrategySelector(QComboBox): self.cp.stances[enemy_cp.id] = CombatStance.DEFENSIVE for i, stance in enumerate(CombatStance): - self.addItem(stance.name, userData=stance) - if self.cp.stances[enemy_cp.id] == stance: + self.addItem(stance.name, userData=CombatStance(i)) + if self.cp.stances[enemy_cp.id] == CombatStance(i): self.setCurrentIndex(i) self.currentTextChanged.connect(self.on_change)