Merge branch 'develop_2_4_x' into develop

# Conflicts:
#	changelog.md
#	game/db.py
#	game/navmesh.py
#	game/operation/operation.py
#	game/theater/conflicttheater.py
#	game/theater/controlpoint.py
#	game/theater/start_generator.py
#	game/theater/theatergroundobject.py
#	game/threatzones.py
#	game/version.py
#	gen/aircraft.py
#	gen/airsupportgen.py
#	gen/fleet/carrier_group.py
#	gen/flights/ai_flight_planner.py
#	gen/flights/ai_flight_planner_db.py
#	gen/flights/flightplan.py
#	gen/flights/waypointbuilder.py
#	gen/groundobjectsgen.py
#	gen/kneeboard.py
#	pydcs
#	pydcs_extensions/f22a/f22a.py
#	qt_ui/uiconstants.py
#	qt_ui/widgets/combos/QAircraftTypeSelector.py
#	qt_ui/widgets/map/QLiberationMap.py
#	qt_ui/windows/QUnitInfoWindow.py
#	qt_ui/windows/mission/flight/payload/QPylonEditor.py
#	qt_ui/windows/settings/QSettingsWindow.py
This commit is contained in:
Khopa
2021-03-21 18:50:50 +01:00
9 changed files with 52 additions and 16 deletions

View File

@@ -915,35 +915,48 @@ class QLiberationMap(QGraphicsView):
SMALL_LINE = 2
dist = self.distance_to_pixels(nautical_miles(scale_distance_nm))
self.scene().addRect(
POS_X,
POS_Y - PADDING,
PADDING * 2 + dist,
BIG_LINE * 2 + 3 * PADDING,
pen=CONST.COLORS["black"],
brush=CONST.COLORS["black"],
)
l = self.scene().addLine(
POS_X + PADDING,
POS_Y + BIG_LINE * 2,
POS_X + PADDING + dist,
POS_Y + BIG_LINE * 2,
)
l.setPen(CONST.COLORS["black"])
lw = self.scene().addLine(
POS_X + PADDING + 1,
POS_Y + BIG_LINE * 2 + 1,
POS_X + PADDING + dist + 1,
POS_Y + BIG_LINE * 2 + 1,
)
lw.setPen(CONST.COLORS["white"])
text = self.scene().addText(
"0nm", font=QFont("Trebuchet MS", 6, weight=5, italic=False)
)
text.setPos(POS_X, POS_Y + BIG_LINE * 2)
text.setDefaultTextColor(Qt.white)
text.setDefaultTextColor(Qt.black)
text_white = self.scene().addText(
"0nm", font=QFont("Trebuchet MS", 6, weight=5, italic=False)
)
text_white.setPos(POS_X + 1, POS_Y + BIG_LINE * 2)
text_white.setDefaultTextColor(Qt.white)
text2 = self.scene().addText(
str(scale_distance_nm) + "nm",
font=QFont("Trebuchet MS", 6, weight=5, italic=False),
)
text2.setPos(POS_X + dist, POS_Y + BIG_LINE * 2)
text2.setDefaultTextColor(Qt.white)
text2.setDefaultTextColor(Qt.black)
text2_white = self.scene().addText(
str(scale_distance_nm) + "nm",
font=QFont("Trebuchet MS", 6, weight=5, italic=False),
)
text2_white.setPos(POS_X + dist + 1, POS_Y + BIG_LINE * 2)
text2_white.setDefaultTextColor(Qt.white)
l.setPen(CONST.COLORS["white"])
for i in range(number_of_points + 1):
d = float(i) / float(number_of_points)
if i == 0 or i == number_of_points:
@@ -957,7 +970,15 @@ class QLiberationMap(QGraphicsView):
POS_X + PADDING + d * dist,
POS_Y + BIG_LINE - h,
)
l.setPen(CONST.COLORS["white"])
l.setPen(CONST.COLORS["black"])
lw = self.scene().addLine(
POS_X + PADDING + d * dist + 1,
POS_Y + BIG_LINE * 2,
POS_X + PADDING + d * dist + 1,
POS_Y + BIG_LINE - h,
)
lw.setPen(CONST.COLORS["white"])
def wheelEvent(self, event: QWheelEvent):
if event.angleDelta().y() > 0: