Decoupling and generalization of templates

Improvement for factions and templates which will allow decoupling of the templates from the actual units
- Implement UnitGroup class which matches unit_types and possible templates as the needed abstraction layer for decoupling.
- Refactor UnitType, Add ShipUnitType and all ships we currently use
- Remove serialized template.json and migrated to multiple yaml templates (one for each template) and multiple .miz
- Reorganized a lot of templates and started with generalization of many types (AAA, Flak, SHORAD, Navy)
- Fixed a lot of bugs from the previous reworks (group name generation, strike targets...)
- Reorganized the faction file completly. removed redundant lists, added presets for complex groups / families of units like sams
- Reworked the building template handling. Some templates are unused like "village"
- Reworked how groups from templates can be merged again for the dcs group creation (e.g. the skynet plugin requires them to be in the same group)
- Allow to define alternative tasks
This commit is contained in:
RndName
2022-01-29 00:42:58 +01:00
parent daf4704fe7
commit 60c8c80480
27 changed files with 1481 additions and 958 deletions

View File

@@ -52,18 +52,9 @@
"sams": [
"HawkGenerator"
],
"aircraft_carrier": [
"Stennis"
],
"helicopter_carrier": [
"LHA_Tarawa"
],
"destroyers": [
"PERRY",
"USS_Arleigh_Burke_IIa"
],
"cruisers": [
"TICONDEROG"
"naval_units": [
"LHA-1 Tarawa",
"CVN-74 John C. Stennis"
],
"requirements": {"mod": "Some mod is required"},
"carrier_names": [
@@ -79,10 +70,6 @@
"LHA-4 Nassau",
"LHA-5 Peleliu"
],
"navy_generators": [
"OliverHazardPerryGroupGenerator",
"ArleighBurkeGroupGenerator"
],
"has_jtac": true,
"jtac_unit": "MQ_9_Reaper"
}