diff --git a/game/dcs/aircrafttype.py b/game/dcs/aircrafttype.py index d1edc50f..39e3b06d 100644 --- a/game/dcs/aircrafttype.py +++ b/game/dcs/aircrafttype.py @@ -185,13 +185,13 @@ class AircraftType(UnitType[Type[FlyingType]]): if self.patrol_altitude: return self.patrol_altitude else: - # Estimate based on max speed - # Aircaft with max speed 200 kph will prefer patrol at 5000 ft - # Aircraft with max speed 2700 kph will prefer pratrol at 33 000 ft - altitude_for_lowest_speed = feet(5 * 100) + # Estimate based on max speed. + # Aircaft with max speed 600 kph will prefer patrol at 10 000 ft + # Aircraft with max speed 2800 kph will prefer pratrol at 33 000 ft + altitude_for_lowest_speed = feet(10 * 1000) altitude_for_highest_speed = feet(33 * 1000) - lowest_speed = kph(200) - highest_speed = kph(2700) + lowest_speed = kph(600) + highest_speed = kph(2800) factor = (self.max_speed - lowest_speed).kph / ( highest_speed - lowest_speed ).kph