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Fix airlifts always using player country.
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e49da6afd6
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@ -205,6 +205,11 @@ class Game:
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return self.player_faction
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return self.player_faction
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return self.enemy_faction
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return self.enemy_faction
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def country_for(self, player: bool) -> str:
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if player:
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return self.player_country
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return self.enemy_country
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def bullseye_for(self, player: bool) -> Bullseye:
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def bullseye_for(self, player: bool) -> Bullseye:
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if player:
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if player:
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return self.blue_bullseye
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return self.blue_bullseye
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@ -253,7 +253,7 @@ class AirliftPlanner:
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flight = Flight(
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flight = Flight(
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self.package,
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self.package,
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self.game.player_country,
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self.game.country_for(inventory.control_point.captured),
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unit_type,
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unit_type,
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flight_size,
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flight_size,
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FlightType.TRANSPORT,
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FlightType.TRANSPORT,
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