diff --git a/game/procurement.py b/game/procurement.py index 141c38c3..021014ce 100644 --- a/game/procurement.py +++ b/game/procurement.py @@ -67,8 +67,8 @@ class ProcurementAi: total_investment = aircraft_investment + armor_investment if total_investment == 0: - # Turn 0 or all units were destroyed. Either way, split 50/50. - return 0.5 + # Turn 0 or all units were destroyed. Either way, split 30/70. + return 0.3 # the more planes we have, the more ground units we want and vice versa ground_unit_share = aircraft_investment / total_investment