From 7c451776506e3896c35e5c0bc4842286ed29a545 Mon Sep 17 00:00:00 2001 From: Khopa Date: Wed, 4 Dec 2019 19:18:20 +0100 Subject: [PATCH] Fix issue with bullseye missing causing a crash when launching the mission in MP on a server. --- gen/triggergen.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/gen/triggergen.py b/gen/triggergen.py index f9accba2..621f25da 100644 --- a/gen/triggergen.py +++ b/gen/triggergen.py @@ -190,8 +190,10 @@ class TriggersGenerator: player_coalition = self.game.player_country in db.BLUEFOR_FACTIONS and "blue" or "red" enemy_coalition = player_coalition == "blue" and "red" or "blue" - self.mission.coalition[player_coalition].bullseye = {"x": self.conflict.position.x, + self.mission.coalition["blue"].bullseye = {"x": self.conflict.position.x, "y": self.conflict.position.y} + self.mission.coalition["red"].bullseye = {"x": self.conflict.position.x, + "y": self.conflict.position.y} self._set_skill(player_coalition, enemy_coalition) self._set_allegiances(player_coalition, enemy_coalition)