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Fix empty string CLSID issue for default loadouts.
We had two different paths for converting pydcs loadouts because pydcs's APIs for some reason return the loadouts in different shapes which made it difficult to share the code for converting them. Rather than fix the bug in both places, extract the common code and adapt the result of one API to match the other. Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3171.
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@ -4,7 +4,7 @@ import copy
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import datetime
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import logging
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from collections.abc import Iterable
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from typing import Iterator, Mapping, Optional, TYPE_CHECKING, Type
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from typing import Iterator, Mapping, Optional, TYPE_CHECKING, Type, Any
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from dcs.unittype import FlyingType
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@ -114,6 +114,24 @@ class Loadout:
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new_pylons[pylon_number] = fallback
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self.pylons = new_pylons
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@classmethod
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def convert_dcs_loadout_to_pylon_map(
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cls, pylons: dict[int, dict[str, Any]]
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) -> dict[int, Weapon | None]:
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return {
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p["num"]: Weapon.with_clsid(p["CLSID"])
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for p in pylons.values()
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# When unloading incompatible pylons (for example, some of the
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# Mosquito's pylons cannot be loaded when other pylons are carrying
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# rockets), DCS sometimes equips the empty string rather than
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# unsetting the pylon. An unset pylon and the empty string appear to
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# have identical behavior, and it's annoying to deal with weapons
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# that pydcs doesn't know about, so just clear those pylons rather
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# than explicitly handling "".
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# https://github.com/dcs-liberation/dcs_liberation/issues/3171
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if p["CLSID"] != ""
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}
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@classmethod
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def iter_for(cls, flight: Flight) -> Iterator[Loadout]:
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return cls.iter_for_aircraft(flight.unit_type)
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@ -131,21 +149,10 @@ class Loadout:
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payloads = aircraft.dcs_unit_type.load_payloads()
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for payload in payloads.values():
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name = payload["name"]
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pylons = payload["pylons"]
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try:
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pylon_assignments = {
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p["num"]: Weapon.with_clsid(p["CLSID"])
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for p in pylons.values()
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# When unloading incompatible pylons (for example, some of the
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# Mosquito's pylons cannot be loaded when other pylons are carrying
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# rockets), DCS sometimes equips the empty string rather than
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# unsetting the pylon. An unset pylon and the empty string appear to
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# have identical behavior, and it's annoying to deal with weapons
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# that pydcs doesn't know about, so just clear those pylons rather
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# than explicitly handling "".
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# https://github.com/dcs-liberation/dcs_liberation/issues/3171
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if p["CLSID"] != ""
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}
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pylon_assignments = cls.convert_dcs_loadout_to_pylon_map(
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payload["pylons"]
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)
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except KeyError:
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logging.exception(
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"Ignoring %s loadout with invalid weapons: %s",
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@ -222,7 +229,25 @@ class Loadout:
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payload = dcs_unit_type.loadout_by_name(name)
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if payload is not None:
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try:
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pylons = {i: Weapon.with_clsid(d["clsid"]) for i, d in payload}
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# Pydcs returns the data in a different format for loadout_by_name()
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# than it does for load_payloads(), for some reason. Convert this
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# result to match the other so that we can reuse
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# convert_dcs_loadout_to_pylon_map.
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#
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# loadout_by_name() returns a list of pairs, with the first item
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# being the pylon index and the second being a dict with a single
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# clsid key.
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#
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# Each element of load_payloads() pylons is a dict of dicts with
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# both the CLSID key (yes, different case from the other API!) and a
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# num key for the pylon index. The outer dict is a mapping for a lua
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# table, so its keys are just indexes.
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pylons = cls.convert_dcs_loadout_to_pylon_map(
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{
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i: {"num": n, "CLSID": p["clsid"]}
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for i, (n, p) in enumerate(payload)
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}
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)
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except KeyError:
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logging.exception(
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"Ignoring %s loadout with invalid weapons: %s",
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