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Add docs explaining what the assault area is.
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@ -304,6 +304,13 @@ class WaypointBuilder:
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return self._target_area(f"ATTACK {target.name}", target, flyover=True)
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return self._target_area(f"ATTACK {target.name}", target, flyover=True)
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def assault_area(self, target: MissionTarget) -> FlightWaypoint:
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def assault_area(self, target: MissionTarget) -> FlightWaypoint:
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"""A destination waypoint used by air-assault ground troops.
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This waypoint is an implementation detail for CTLD and should not be followed by
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aircraft.
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"""
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# TODO: Add a property that can hide this waypoint from the player's flight
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# plan.
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return self._target_area(f"ASSAULT {target.name}", target)
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return self._target_area(f"ASSAULT {target.name}", target)
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@staticmethod
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@staticmethod
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