Add labels game setting and map visibility setting to mission generation forced options

This commit is contained in:
Calvin Morrow
2018-10-31 15:11:12 -07:00
parent 63da350223
commit 8bc269fa99
5 changed files with 72 additions and 0 deletions

View File

@@ -3,6 +3,8 @@ class Settings:
player_skill = "Good"
enemy_skill = "Average"
enemy_vehicle_skill = "Average"
map_coalition_visibility = "All Units"
labels = "Full"
only_player_takeoff = True
night_disabled = False