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Add labels game setting and map visibility setting to mission generation forced options
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@@ -3,6 +3,8 @@ class Settings:
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player_skill = "Good"
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enemy_skill = "Average"
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enemy_vehicle_skill = "Average"
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map_coalition_visibility = "All Units"
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labels = "Full"
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only_player_takeoff = True
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night_disabled = False
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