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https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
Hide sim speed controls behind a flag.
Flag is only controlled from the command-line because redoing Qt layout usually breaks things. Off by default in 6 since this feature is nowhere near done enough to even be used experimentally (most changes to the ATO made after the sim begins will break the game). Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2535.
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@@ -28,6 +28,7 @@ from qt_ui import (
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liberation_theme,
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uiconstants,
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)
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from qt_ui.uiflags import UiFlags
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from qt_ui.windows.GameUpdateSignal import GameUpdateSignal
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from qt_ui.windows.QLiberationWindow import QLiberationWindow
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from qt_ui.windows.preferences.QLiberationFirstStartWindow import (
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@@ -61,7 +62,7 @@ def on_game_load(game: Game | None) -> None:
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EventStream.put_nowait(GameUpdateEvents().game_loaded(game))
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def run_ui(game: Game | None, dev: bool) -> None:
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def run_ui(game: Game | None, ui_flags: UiFlags) -> None:
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os.environ["QT_ENABLE_HIGHDPI_SCALING"] = "1" # Potential fix for 4K screens
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QApplication.setHighDpiScaleFactorRoundingPolicy(
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Qt.HighDpiScaleFactorRoundingPolicy.PassThrough
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@@ -150,7 +151,7 @@ def run_ui(game: Game | None, dev: bool) -> None:
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GameUpdateSignal.get_instance().game_loaded.connect(on_game_load)
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# Start window
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window = QLiberationWindow(game, dev)
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window = QLiberationWindow(game, ui_flags)
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window.showMaximized()
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splash.finish(window)
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qt_execution_code = app.exec_()
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@@ -180,6 +181,19 @@ def parse_args() -> argparse.Namespace:
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parser.add_argument("--dev", action="store_true", help="Enable development mode.")
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speed_controls_group = parser.add_argument_group()
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speed_controls_group.add_argument(
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"--show-sim-speed-controls",
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action="store_true",
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help="Shows the sim speed controls in the top panel.",
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)
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speed_controls_group.add_argument(
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"--no-show-sim-speed-controls",
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dest="show_sim_speed_controls",
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action="store_false",
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help="Hides the sim speed controls in the top panel (default).",
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)
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parser.add_argument("--new-map", help="Deprecated. Does nothing.")
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parser.add_argument("--old-map", help="Deprecated. Does nothing.")
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@@ -364,7 +378,7 @@ def main():
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return
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with Server().run_in_thread():
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run_ui(game, args.dev)
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run_ui(game, UiFlags(args.dev, args.show_sim_speed_controls))
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if __name__ == "__main__":
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