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Removes control point name dash->space replace.
This was breaking runway destruction. This seems to have been a legacy change from 1c67a2e4cf (diff-4c34a7844594e282145481e501ff81d198e869aad558b3589fbc1e140625ea03R20)
Fixes #741
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@ -50,6 +50,7 @@ Saves from 2.3 are not compatible with 2.4.
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* **[UI]** Create Flight comboboxes now stretch to adjust to the size of their contents.
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* **[Factions]** USA with C-130 faction now links to the required mod.
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* **[Campaign]** Fixed issue where destroyed buildings would sometimes not count as destroyed and thus respawn.
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* **[Campaign]** Fixed issue where destroyed runways were not registered.
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* **[Units]** J-11A is no longer spawned with empty loadout.
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* **[Units]** F-14B is no longer spawned with empty loadout for fighter sweep tasks.
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* **[Units]** Pyotr Velikiy cruiser has been removed for now as it's nearly unkillable.
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@ -235,7 +235,7 @@ class ControlPoint(MissionTarget, ABC):
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at: db.StartingPosition, size: int,
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importance: float, has_frontline=True,
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cptype=ControlPointType.AIRBASE):
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super().__init__(" ".join(re.split(r"[ \-]", name)[:2]), position)
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super().__init__(name, position)
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# TODO: Should be Airbase specific.
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self.id = cp_id
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self.full_name = name
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